Review: Battlefront: Twilight Company

Battlefront_Twilight_Company_coverWar isn’t glamorous. War isn’t fun. War isn’t something that everyone survives. Several years after the destruction of the first Death Star, the galaxy definitely remains at war. Out today, Battlefront: Twilight Company follows the eponymous Rebel Alliance company as they fight the Empire on fronts that Alliance leaders have likely only heard of in briefings. Star Wars veteran Alexander Freed doesn’t pull any punches in his first novel as he takes readers to the front lines of the galactic war.

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Go/No-Go: Battlefront: Twilight Company

nasa-mission-control-3Welcome back to Go/No-Go, Tosche Station’s regular feature where we offer our spoiler-free opinion as to whether or not you should spend your hard-earned money on a book, film, or other entertainment. Today on the launch pad: Battlefront: Twilight Company by Alexander Freed. Not only is it a tie-in to the game that can stand on its own but it’s the new canon’s first real foray into serious military science fiction. But how did it go over with us? To mission control for the verdict!

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EA teases new Battlefront game

Fans have been clamoring for a new Battlefront game for ages. For a long while, it seemed like it was never going to happen thanks to troubles within LucasArts. Now that EA has the Star Wars IP? Well, things are looking up according to Gamespot.

Electronic Arts has teased that one of its multiple in-development Star Wars titles is an all-new Battlefront game. Speaking today during the Stifel 2013 Technology Conference, CFO Blake Jorgensen offered the hint.

“The opportunity to do a new Battlefront, for example, which is one of the very popular Star Wars games, or some of the other traditional games that were made, is very exciting.”

Star Wars: Battlefront III, despite never actually being announced, was reportedly 99 percent complete, though this claim was contested.

Me? I’m hoping it gets made just so people stop asking for it at completely unrelated Star Wars event panels at conventions.